Autodesk



  1. 3DS MAX (Basic).
    • Interface.
    • Personalization.
    • Quad menus.
    • The coordinate system.
    • Configure viewers.
    • Cube Display.
    • SteeringWheel.
    • InfoCenter.
    • Open , save and close.
    • Select Objects.
    • Filtering to select.
    • Hide objects.
    • The Display panel.
    • Group objects.
    • Manage Groups.
    • Create layers.
    • Manage layers.
    • Set units.
    • Locate and size.
    • Assistants objects.
    • Grouping and store items.
    • Edit container.
    • Align objects.
    • Creating standard primitive.
    • Creating extended primitive.
    • Create windows.
    • Rename and color.
    • Moving Objects.
    • Rotating objects.
    • Scale objects.
    • Create exact copies.
    • Get multiple copies.
    • Cloning and align.
    • Rotate, scale and align.
    • Lines Splines.
    • Insert text.
    • Convert ways Splines.
    • Modify Splines.
    • Booleans.
    • Creating 3D Rotational.
    • Extrusion.
    • Create 3D loft.
    • Convert Splines to NURBS.
    • Convert to Editable Mesh.
    • Manipulating Vertices.
    • Flexible Selection.
    • Handle Edges.
    • Change Sides and Polygons.
    • Check 3D Models.
    • Select and Modify.
    • Smooth Forms.
  2. 3DS MAX (Modeling).
    • Edit Meshes.
    • Subdivide Faces.
    • Curl Forms.
    • Fold Items.
    • Stretch and Squash.
    • Wiggle Objects.
    • Apply Hair.
    • Sets Modifiers.
    • Change Settings.
    • Gizmo Modifier.
    • Editable Poly.
    • Polygonal Modeling.
    • Modeling Tools.
    • Subdivision Surfaces.
    • Edit Polygon Mesh.
    • Modify Polygon Mesh.
    • Soft Paint.
    • Compound Objects.
    • Geometric Prototypes.
    • Extrude Faces.
    • Reflecting Objects.
    • The Lattice Modifier.
    • Sharpen Objects.
    • Cap Holes.
    • Pushing Objects.
    • Define Paths.
    • The Smooth Modifier.
    • Copy Modifiers.
    • Change Gizmo.
    • Apply Various Modifiers.
    • Books Subobject.
    • Grid Correction.
    • Subdivide Grid.
    • Distribute Copies of Objects.
    • The Noise Modifier.
    • Edit Correctors.
    • Give Volume To Objects.
    • Simulating Land.
    • Sort Composition.
    • Remove Modifiers.
    • Create NURBS Surfaces.
    • Subdivide NURBS.
    • Create NURBS Surfaces (2).
    • Deforming NURBS Surfaces.
    • Twisting Objects.
    • Spherize.
    • Melt Objects.
    • Paste Modeled.
    • linked Objects.
    • Set units and Lace.
    • Create Post.
    • Create the Site.
    • Create the Door.
    • Apply Materials.
    • Clone the Door.
    • Encourage the Door.
    • Merge Scenes.
    • Create the Tower.
    • Add Mullions.
    • Metallic Coating.
    • Create Floors.
    • Add Details.
    • Create Vestibule And Entrance.
    • Add Cylindrical Objects.
    • Add Details (2).
    • Assign Materials.
  3. 3DS MAX (Texturing).
    • Simple Materials.
    • Multisubobjetos Materials.
    • Assign Textures.
  4. 3DS MAX (Ligthing).
  5. 3DS MAX (Animation).
  6. 3DS MAX (Rendering).

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